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| package net.jacekk.brydz;
|
| public class BridgeCompute {
| protected int tricks[][] = {
| {0, 20, 40, 60, 80, 100, 120, 140}, // młodsze
| {0, 30, 60, 90, 120, 150, 180, 210}, // starsze
| {0, 40, 70, 100, 130, 160, 190, 220} // bez atu
| };
|
| protected int wpadki[][][] = {
| { // przed partią
| {0, 50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650}, // normalnie
| {0, 100, 300, 500, 700, 900, 1100, 1300, 1500, 1700, 1900, 2100, 2300, 2500}, // kontra
| {0, 200, 600, 1000, 1400, 1800, 2200, 2600, 3000, 3400, 3800, 4200, 4600, 5000} // rekontra
| },
| { // po partii
| {0, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300}, // normalnie
| {0, 200, 500, 800, 1100, 1400, 1700, 2000, 2300, 2600, 2900, 3200, 3500, 3800}, // kontra
| {0, 400, 1000, 1600, 2200, 2800, 3400, 4000, 4600, 5200, 5800, 6400, 7000, 7600} // rekontra
| }
| };
|
| protected int PC[][][] = {
| { // MY: przed, WY: przed partią
| {-1400, -1400, -1400, -1400, -1200, -1100, -1000, -900, -700, -600, -490, -460, -430, -400, -350, -300, -200, -110, -70, -50, 0, 50, 70, 110, 200, 300, 350, 400, 430, 460, 490, 600, 700, 900, 1000, 1100, 1200, 1400, 1400, 1400, 1400},
| // MY: przed, WY: po partii
| {-2100, -2100, -2100, -2100, -1800, -1650, -1500, -1350, -1050, -800, -690, -660, -630, -600, -520, -440, -290, -110, -70, -50, 0, 50, 70, 110, 200, 300, 350, 400, 430, 460, 490, 600, 700, 900, 1000, 1100, 1200, 1400, 1400, 1400, 1400}
| },
| { // MY: po, WY: przed partią
| {-1400, -1400, -1400, -1400, -1200, -1100, -1000, -900, -700, -600, -490, -460, -430, -400, -350, -300, -200, -110, -70, -50, 0, 50, 70, 110, 290, 440, 520, 600, 630, 660, 690, 800, 1050, 1350, 1500, 1650, 1800, 2100, 2100, 2100, 2100},
| // MY: po, WY: po partii
| {-2100, -2100, -2100, -2100, -1800, -1650, -1500, -1350, -1050, -800, -690, -660, -630, -600, -520, -440, -290, -110, -70, -50, 0, 50, 70, 110, 290, 440, 520, 600, 630, 660, 690, 800, 1050, 1350, 1500, 1650, 1800, 2100, 2100, 2100, 2100}
| }
| };
|
| protected int IMPs[] = {0, 20, 50, 90, 130, 170, 220, 270, 320, 370, 430, 500, 600, 750, 900, 1100, 1300, 1500, 1750, 2000, 2250, 2500, 3000, 3500, 4000, 9999999};
|
| protected int percent_points[][] = {
| {0, 50, 90, 120, 150, 180, 210, 300, 400, 430, 460, 490, 520, 800, 920, 940, 980, 990, 1020, 1400, 1440, 1520, 1530, 9999999}, // przed
| {0, 50, 90, 120, 150, 180, 210, 500, 600, 360, 660, 690, 720, 810, 1370, 1390, 1430, 1440, 1470, 1700, 2000, 2220, 2230, 9999999} //po
| };
|
| protected int percent_PC[] = {0, 6, 10, 16, 21, 25, 31, 35, 9999999};
|
| protected int percent[][] = {
| {-1, -1, -1, 50, 44, 26, 8, 0},
| {83, 74, 65, 56, 47, 29, 11, 0},
| {86, 77, 68, 59, 50, 32, 14, 0},
| {89, 80, 71, 62, 53, 35, 17, 0},
| {92, 83, 74, 65, 56, 38, 20, 2},
| {95, 86, 77, 68, 59, 41, 23, 5},
| {98, 89, 80, 71, 62, 44, 26, 8},
| {100, 92, 83, 74, 65, 47, 29, 11},
| {100, 95, 86, 77, 68, 50, 32, 14},
| {100, 98, 89, 80, 71, 53, 35, 17},
| {100, 100, 92, 83, 74, 56, 38, 20},
| {100, 100, 95, 86, 77, 59, 41, 23},
| {100, 100, 98, 89, 80, 62, 44, 26},
| {100, 100, 100, 92, 83, 65, 47, 29},
| {100, 100, 100, 95, 86, 68, 50, 32},
| {100, 100, 100, 98, 89, 71, 53, 35},
| {100, 100, 100, 100, 92, 74, 56, 38},
| {100, 100, 100, 100, 95, 77, 59, 41},
| {100, 100, 100, 100, 98, 80, 62, 44},
| {100, 100, 100, 100, 100, 83, 65, 47},
| {100, 100, 100, 100, 100, 86, 68, 50},
| {100, 100, 100, 100, 100, 89, 71, 53},
| {100, 100, 100, 100, 100, 100, 95, 90}
| };
|
| protected int IMP(int points) {
| int i = 0;
| while (IMPs[i + 1] <= points) {
| i++;
| }
| return i;
| }
|
| protected int percent(int PC, int points, int ba) {
| int points_i = 0;
| int PC_i = 0;
|
| while (this.percent_points[ba][points_i + 1] <= points) {
| points_i++;
| }
|
| while (this.percent_PC[PC_i + 1] <= PC) {
| PC_i++;
| }
|
| return this.percent[points_i][PC_i];
| }
|
| public BridgeResult compute(int bid, int color, int dbl, int baba, int PC, int tricks) {
| BridgeResult result = new BridgeResult();
| int we_ba = baba / 2;
| int you_ba = baba % 2;
|
| // 4 pasy
| if (bid == 0) {
| result.pointsFor = BridgeResult.PointsFor.Them;
| result.points = this.PC[we_ba][you_ba][PC];
| result.IMPs = this.IMP(result.points);
| result.percent = 100 - this.percent(PC, 0, we_ba);
|
| return result;
| }
|
|
| // Wynik w punktach
| int result_points;
| // Punkty za lewy kontraktowe
| int result_tricks;
| // Wynik w punktach, uwzględniając ilość PC
| int result_tricks_w_PC;
|
| // Ilość nadróbek
| int additional_tricks = tricks - 6 - bid;
|
| // Mnożnik przy kontrze
| int multiplier = dbl + 1;
| if (multiplier == 3) {
| multiplier = 4;
| }
|
| // Kontrakt ugrany
| if (additional_tricks >= 0) {
| // "Nadróbki: jak za lewy"
| if (multiplier == 1) {
| result_tricks = this.tricks[color][bid];
| result_points = this.tricks[color][tricks - 6];
| }
| // Kontra lub rekontra
| else {
| result_tricks = this.tricks[color][bid] * multiplier;
| result_points = result_tricks;
|
| // Za wygranie z kontrą
| result_points += 25 * multiplier;
| // Za nadróbki
| result_points += additional_tricks * (we_ba == 0 ? 50 : 100) * multiplier;
| }
|
| if (bid == 6) {
| // Za szlemika
| result_points += (we_ba == 0 ? 500 : 750);
| } else if (bid == 7) {
| // Za szlema
| result_points += (we_ba == 0 ? 1000 : 1500);
| }
|
| if (result_tricks >= 100) {
| // Za partię
| result_points += (we_ba == 0 ? 300 : 500);
| } else {
| // Za częściówkę
| result_points += 50;
| }
| }
| // Wpadka
| else {
| // Punkty za wpadkę
| result_points = -1 * this.wpadki[we_ba][dbl][-1 * additional_tricks];
| }
|
| // Uwzględniamy ilość punktów, którą trzeba było zdobyć
| result_tricks_w_PC = result_points - this.PC[we_ba][you_ba][PC];
|
| // Zapis dla przeciwników
| if (result_tricks_w_PC < 0) {
| result.pointsFor = BridgeResult.PointsFor.Them;
| result.pointsBefore = -1 * result_points;
| result.points = -1 * result_tricks_w_PC;
| result.IMPs = IMP(result.points);
| if (result_points < 0) {
| result.percent = percent(40 - PC, -1 * result_points, you_ba);
| } else {
| result.percent = 100 - percent(PC, result_points, we_ba);
| }
| }
| // Zapis dla rozgrywających
| else {
| result.pointsFor = BridgeResult.PointsFor.Us;
| result.pointsBefore = result_points;
| result.points = result_tricks_w_PC;
| result.IMPs = IMP(result.points);
| if (result_points > 0) {
| result.percent = percent(PC, result_points, we_ba);
| } else {
| result.percent = 100 - percent(40 - PC, -1 * result_points, you_ba);
| }
| }
|
| return result;
| }
| }
|
|